Curriculum for Animation Major
3D-modeling in my first year in college? Yes, please.
Animation Curriculum
Champlain¡¯s BFA is designed to teach students about current methods and usage of digital media and animation, as well as cultivate storytelling mindsets and collaboration skills between students. Classes introduce students to a number of different animation applications, including game art, film animation, creative tools, and more.
Students won¡¯t just be taught about animation; they¡¯ll learn how the animations they create fit into larger projects like tv shows and movies. With a strong foundation in animation mechanics, and classes on theory, screenwriting, animation history, and more, students will have the background knowledge needed to seamlessly apply their work to any situation and land competitive jobs.
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First Year
Fall Semester
- FLM 110 Filmmaking, Introduction to
- GAA 175 Introduction to Animation
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MTH XXX Math Elective
- COR 101 Navigating Higher Education
- COR 102 First Year Inquiry: Reading, Writing, &
Spring Semester - Second Year
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Third Year
Fall Semester
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XXX Program Elective
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XXX Program Elective
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XXX General Elective
- COR 301 Core Foundations: Connecting Place and Identity
- COR 302 Field Methods
Spring Semester- ANM 310 Animation Studio II
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XXX Program Elective
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XXX General Elective
- COR 303 Core Foundations: Connecting Past and Present
- COR 304 Digital Methods
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Fourth Year
Fall Semester
- CCC 410 College Capstone
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SCI XXX Lab Science
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XXX Program Elective
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XXX General Elective
Spring Semester- ANM 400 Animation Portfolio
- ANM 410 Animation Studio III
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XXX Program Elective
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XXX General Elective